Steamworks And Magick Obscura — Arcanum: Of
: Technology relies on consistent natural laws, while magick works by subverting or bending those laws.
The central conflict is the literal, physical incompatibility between magick and technology. Arcanum: Of Steamworks and Magick Obscura
: Players choose to invest in either Magick (16 colleges with 80 spells) or Technology (8 disciplines with 56 degrees). : Technology relies on consistent natural laws, while


