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Based on the game's mechanics and community feedback from its devlog, here is a proposal for a useful feature to enhance gameplay: Feature: Interactive "Artifact Log" & Memory Palace

: Link the gallery's library replays to specific artifacts. Clicking an artifact would allow the player to re-experience the associated dream sequence, making it easier to track how different decisions impact Lara's corruption path.

: Clearly visualizes "missing" artifacts or visions, prompting players to restart and try different decision interface options.

: As you discover artifacts, they are added to a 3D-rendered library within the gallery interface. Players can rotate these items to find hidden lore or "corruption clues."

: Provides a space for the developer to add flavor text that doesn't fit in the main dialogue flow.

: Integrate a visual gauge within this menu that shows Lara’s current resistance vs. yielding to the mysterious entity . This helps players strategically navigate branching paths to reach specific endings. Implementation Benefits