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: Buildings have "harmonious" locations based on their type. Check the Feng Shui overlay to ensure green status, which boosts city health and prosperity.

: Place a Market Square outside the loop but connected to it. Initially stock "Bland" food, then upgrade to "Appetizing" as houses evolve.

: A road loop with a 58-tile perimeter is ideal because Herbalists and Acupuncturists have a 30-tile range.

: You must manually send an Emissary to other cities to open trade routes; they aren't available by default.

: Keep these separate. Elite Housing generates 10x more tax but requires constant luxury goods like Silk and Lacquerware. Economic & Industrial Strategy Constant rebellions, page 1 - Forum - GOG.com