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The game is framed as a visit to an underground amusement park where characters like Susumu Hori (son of Dig Dug 's Taizo Hori) take on five distinct attractions. Each attraction offers a unique twist on the core "drill down and manage air" gameplay:

A haunted mansion theme where you use holy water to weaken ghosts hidden in blocks before drilling them to collect "Drystals".

An RPG-inspired mode. You explore a dungeon, collect "Dristones" to clear blocks or deal damage, and eventually fight a boss to save a princess.

An Indiana Jones-style treasure hunt. There is no air meter; instead, you navigate traps like rolling boulders and spikes to collect golden statues.

The classic arcade experience. Drill to 500m (or more) while grabbing air capsules and avoiding falling blocks.