Why should the "Take Damage" code be placed in the obj_enemy_parent rather than in each individual enemy object?
A) To make one object follow another on screen. GameMaker: Studio Course Level 2
A) Folders B) Directories C) Bundles Part 2: GML Scripting & Logic (Short Answer) Why should the "Take Damage" code be placed
The exam paper focuses on intermediate game development concepts, building upon the fundamentals of sprites and basic movement. This level typically covers advanced mechanics like parenting , pathfinding , and local variables . and local variables .