: Focuses on "Harmonies" or matching traits—such as color or skill types—to unlock performance bonuses and multipliers. Game Modes :
serves as the versioned archive for the "gamer-4" development sprint. This package includes core logic for a draft-based strategy system, likely designed for a simulated drafting environment or a digital board game. Key Components
: Implements a turn-based selection process where players recruit specific "crew" or "players" to build a competitive roster.
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