Mato Anomalies (2025)

: Players navigate the neon-lit streets of Mato to talk to NPCs and gather clues, then switch to dungeon exploration within Rifts to fight monsters.

Reviews for Mato Anomalies have been mixed, with critics often praising its ambition while noting technical and narrative flaws. Mato Anomalies

: A mini-game where Doe uses cards to "break" the mental defenses of NPCs to extract information. : Players navigate the neon-lit streets of Mato

: Battles involve a shared health pool for the entire party, requiring strategic management of skills and cooldowns rather than just individual character health. : Battles involve a shared health pool for

: Players on platforms like the Nintendo Switch have reported occasional framerate drops and long loading times compared to the PC version.

Mato Anomalies is a turn-based role-playing game (RPG) developed by Arrowiz and published by Prime Matter. Set in a futuristic, neo-futuristic version of Old Shanghai called Mato, it blends investigative visual novel elements with dungeon-crawling combat.

To get a better sense of the game's unique visual style and turn-based combat, you can watch this gameplay trailer: