New Doors Script (fe Entities) -
: For entities like Ambush or A-60, the script uses a Cycles configuration to determine how many times the entity rebounds through rooms. Example Script Template (Lua)
: To mimic the original game, scripts often include a FlickerLights table that defines how long the lights should blink before the entity appears. NEW DOORS Script (FE Entities)
A standard FE entity script generally follows a structure that defines the entity's behavior, movement, and visual effects like screen shaking or light flickering. : For entities like Ambush or A-60, the
Below is a simplified text representation of how a custom entity (e.g., "Firebrand") is typically defined in a modern DOORS spawner script: Doors Script Entities NEW DOORS Script (FE Entities)