: The combat relies on a physics engine that makes movement and hits feel chaotic and hilariously unpredictable.

: Features roughly 6–10 hours of base content, 20 different employee classes, and four game modes.

: Players build a "combat machine" by selecting from hundreds of unique moves, ranging from traditional kicks and punches to absurd attacks like weaponized farts, chainsaws, and glue guns.

Stick It | To The Stickman

: The combat relies on a physics engine that makes movement and hits feel chaotic and hilariously unpredictable.

: Features roughly 6–10 hours of base content, 20 different employee classes, and four game modes.

: Players build a "combat machine" by selecting from hundreds of unique moves, ranging from traditional kicks and punches to absurd attacks like weaponized farts, chainsaws, and glue guns.

Learn with the producers of:

Coldplay, The Weeknd, Beyoncé, Eminem, 50cent, Dr.Dre, Kendrick Lamar, Ariana Grande… Stick It to the Stickman

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