Of Problems [v1.1.0 Basic] - University

The game can be implemented using a Python-based text adventure game framework. The game mechanics can be implemented using object-oriented programming and random events.

class University: def __init__(self): self.players = [] self.classes = [] University of Problems [v1.1.0 Basic]

while True: print("1. Attend class") print("2. Interact with student") print("3. Manage sleep schedule") choice = input("> ") if choice == "1": player.attend_class("lecture") elif choice == "2": player.interact_with_student("Jane") elif choice == "3": player.manage_sleep_schedule() The game can be implemented using a Python-based

def add_class(self, class_type): self.classes.append(class_type) University of Problems [v1.1.0 Basic]

def attend_class(self, class_type): if class_type == "lecture": self.take_notes() elif class_type == "lab": self.complete_lab_challenge()

def add_player(self, player): self.players.append(player)